Level Design
Burn The Halls

A level design project using a 3D platformer unity package. A climb to the top level with a mix of kitbashed and custom assets.
Cave Base Escape
Single Player escape level made in Far Cry 5’s Arcade editor. Multiple paths of play build to climactic finale.
Project Management
Bear Hands

Bear themed fighting micro-game made during a game jam. Made in unity to fit in the Micromix framework making it playable on arcade cabinets.
Bed By Bedtime

Analogue adaptation of dead by daylight, created during a game jam and turned into a larger project.
Just Space Things

Year-long project exploring the effect of social media and changing trends on an alien influencer just trying to stay relevant.
